Gameplay: 10/10
Goin' all shotgun style! |
-Mission Control: Where you scan for alien activity.
Good cover. |
-Engineering: this is where you can build satellites, items, weapons, armor, and everything else you will need in the game. You can also expand your base by excavating the rock underneath and building additional facilities there. Once you have a foundry, you can purchase projects that improve upon items, weapons, and more in specialized ways.
-Hangar: all of the interceptors (jet fighters) that XCOM is going to need are stationed here (obviously). You can build new interceptors, equip interceptor weapons built in engineering, and transfer interceptors between continents. North America's continental bonus reduces the build and maintenance cost of all aircraft and aircraft weapons by 50%.
-Situation Room: this is where you monitor the panic levels of various countries, sell acquired items on the gray market (you shouldn't unless they're broken), go on special council missions, launch satellites built in engineering, and fulfill requests for certain items.
-Barracks: where all of your soldiers can be viewed. From here, you promote soldiers, buy squad upgrades from the officer training school, and the like.
-Overall: In the picture on the right, mission control is circled in red, research in yellow, engineering (couldn't get the whole thing, sorry) in blue, and the situation room in green.
Price: 8/10
On android, XCOM goes for $9.99. Some people might gawk at the huge price tag, but remember that this is a full PC/Console game with all of the features included. Also keep in mind that it is a glitch-free game (mostly).
Graphics: 9/10
The graphics for this game are very good for mobile devices, but to fit and run on your phone, this game's visuals had to be downgraded slightly. Not much more to say.
Additional Features
XCOM: Enemy Unknown has no multiplayer at the moment, but it will definitely be added soon. If you played the game on PC, you will know that there are special options called second wave options that often drastically change the way the game plays.
I hope you guys enjoyed this blog, and repost, like, and tell your friends. Good luck, commander.
Look for more XCOM Blogs right here in the future!