Hey guys! Today, I've got another post for you to enjoy, and this time it'll be me discussing the game Warface, which is a free-to-play shooter on steam that was developed by none other than Crytek, the creators of Crysis. Unfortunately this game did not in any way live up to my expectations, just wait a bit and I'll explain exactly why this game is garbage...
OK, first off the most major thing that's wrong with Warface is that it lacks any sort of unique personality. I literally can't list a single thing that I noticed while playing that makes the game stand out when put next to other f2p FPS's like Dirty Bomb and Team Fortress 2, which actually do a good job with their unique art style and game mechanics. Overall, I just found everything about the game incredibly bland and generic, and found myself wanting something different in terms of visuals or gameplay elements. Remember the nanosuit in the first Crysis game that came out in 2007? That was incredibly cool, wasn't it? The suit added a totally new element to the multiplayer that no other game had come up with yet, and added a large amount of diversity into the game. Fast forward to Crysis 3 in 2012, and the nanosuit has been stripped down from four modes to only two in the name of simplicity for "modern" gamers. Fast forward again to Warface in 2013-present and the game has NOTHING new to offer us? This really saddens me because Crysis was really awesome and I was definitely expecting more from Crytek at this point.
The multiplayer is pretty awful and the main letdown with this game. First of all, the fact that when you buy a gun in the store, you only have it for about a day, and then you have to pay for it again just to continue using the dang thing in MP matches. There is a way to buy the gun permanently, but it's so expensive and you earn credits so slowly that you're inevitably going to have to spend money to get that weapon forever. The fact that it takes so long to unlock anything really makes the balance of the game take a hit, because the higher-level players and the people who have spent hundreds of dollars will have access to the best guns in the game, and the normal players like me will be left in the dust. This is also why in other F2P shooters like TF2, everything is instantly unlocked forever so anyone can use it at any time, and it's very viable to just play the game and earn different weapons and other items. If you really want balance in your game, that's the best way to do it in my honest opinion.
But soon you'll realize that it's not just the pay-2-win and therefore imbalance that rear their ugly head. The map design is also horrible, with maps that don't flow and just don't offer any varying tactical situations. In most FPS games such as Call of Duty, you're presented with a map that consists of three lanes, and you have the option to flank and ambush an unsuspecting player or two from a different angle. Let me just say, if that kind of thing is what you like, then you'll be incredibly disappointed with the game, to say the least. I really feel like the maps promote camping to a huge extent, because after all there's only one real way the enemy can approach from. This makes it super easy to just aim into a doorway and kill everyone that tries to move through it.
You're probably also wondering what the gunplay is like. Well, my experiences have not been good, just like with everything else in Warface. Combat feels really lifeless and static, without the fast-paced flair that games like Halo have going for them. Naturally, since the game is set in the present day, the guns will be no different from anything you've seen in other modern shooters, which definitely doesn't help this game create a likeable and memorable identity.
Also, the graphics. They're not the worst I've ever seen, but definitely don't take the step forward that the Crysis games took forward in their respective time periods. I didn't notice anything stand-out about the graphics, but maybe that's just because I've been running them at the lowest setting (my laptop isn't super powerful). Maybe the reason why the graphics in Crysis looked so stunning was because games in 2007 weren't very good looking, and Crysis 1 just totally blew them away. Today though, there's plenty of games on PS4 that really steal Crytek's graphics crown, like The Order: 1886, which is probably the best looking game to date on any system. The issue with that game is that it had hardly any substance to it, the game was incredibly short and packed with QTE. Anyway, let's stay on topic...
In addition to competitive multiplayer (which is what I played), the game also has a co-op mode where you supposedly have to cooperate with three other players, which will be a lot easier for you if you are playing with friends. But just like the rest of the game, the co-op missions felt totally bland and uninteresting.
Well, I think I've talked about everything that I wanted to. The final verdict for Warface on PC is a...
OK, first off the most major thing that's wrong with Warface is that it lacks any sort of unique personality. I literally can't list a single thing that I noticed while playing that makes the game stand out when put next to other f2p FPS's like Dirty Bomb and Team Fortress 2, which actually do a good job with their unique art style and game mechanics. Overall, I just found everything about the game incredibly bland and generic, and found myself wanting something different in terms of visuals or gameplay elements. Remember the nanosuit in the first Crysis game that came out in 2007? That was incredibly cool, wasn't it? The suit added a totally new element to the multiplayer that no other game had come up with yet, and added a large amount of diversity into the game. Fast forward to Crysis 3 in 2012, and the nanosuit has been stripped down from four modes to only two in the name of simplicity for "modern" gamers. Fast forward again to Warface in 2013-present and the game has NOTHING new to offer us? This really saddens me because Crysis was really awesome and I was definitely expecting more from Crytek at this point.
The multiplayer is pretty awful and the main letdown with this game. First of all, the fact that when you buy a gun in the store, you only have it for about a day, and then you have to pay for it again just to continue using the dang thing in MP matches. There is a way to buy the gun permanently, but it's so expensive and you earn credits so slowly that you're inevitably going to have to spend money to get that weapon forever. The fact that it takes so long to unlock anything really makes the balance of the game take a hit, because the higher-level players and the people who have spent hundreds of dollars will have access to the best guns in the game, and the normal players like me will be left in the dust. This is also why in other F2P shooters like TF2, everything is instantly unlocked forever so anyone can use it at any time, and it's very viable to just play the game and earn different weapons and other items. If you really want balance in your game, that's the best way to do it in my honest opinion.
But soon you'll realize that it's not just the pay-2-win and therefore imbalance that rear their ugly head. The map design is also horrible, with maps that don't flow and just don't offer any varying tactical situations. In most FPS games such as Call of Duty, you're presented with a map that consists of three lanes, and you have the option to flank and ambush an unsuspecting player or two from a different angle. Let me just say, if that kind of thing is what you like, then you'll be incredibly disappointed with the game, to say the least. I really feel like the maps promote camping to a huge extent, because after all there's only one real way the enemy can approach from. This makes it super easy to just aim into a doorway and kill everyone that tries to move through it.
You're probably also wondering what the gunplay is like. Well, my experiences have not been good, just like with everything else in Warface. Combat feels really lifeless and static, without the fast-paced flair that games like Halo have going for them. Naturally, since the game is set in the present day, the guns will be no different from anything you've seen in other modern shooters, which definitely doesn't help this game create a likeable and memorable identity.
Also, the graphics. They're not the worst I've ever seen, but definitely don't take the step forward that the Crysis games took forward in their respective time periods. I didn't notice anything stand-out about the graphics, but maybe that's just because I've been running them at the lowest setting (my laptop isn't super powerful). Maybe the reason why the graphics in Crysis looked so stunning was because games in 2007 weren't very good looking, and Crysis 1 just totally blew them away. Today though, there's plenty of games on PS4 that really steal Crytek's graphics crown, like The Order: 1886, which is probably the best looking game to date on any system. The issue with that game is that it had hardly any substance to it, the game was incredibly short and packed with QTE. Anyway, let's stay on topic...
In addition to competitive multiplayer (which is what I played), the game also has a co-op mode where you supposedly have to cooperate with three other players, which will be a lot easier for you if you are playing with friends. But just like the rest of the game, the co-op missions felt totally bland and uninteresting.
Well, I think I've talked about everything that I wanted to. The final verdict for Warface on PC is a...
3/10
TLDR: Warface is an awesome-sounding FPS from a well-known developer that fails to impress in pretty much every way imaginable. Awful AI, Co-Op missions, Map design, Graphics, and irritating Pay-2-Win format make this game a total waste of your time. Go play TF2 instead.
Well, that's it for today's post guys, sorry for the rant but I hope you enjoyed it anyway! My next post will probably be a Planetary Annihilation review, so yeah...
And with that, I'll see you guys later!