Wednesday, June 22, 2016

The Most Disappointing Thing About Battlefield 1

Hey guys! Today I'll be talking about Battlefield 1, which will be released in October on PS4, Xbox One and PC. I'll be giving you all my thoughts on this game and opinions on the demos and livestreams that I've watched so far. Before we begin, I know that not everything I say will be representative of the final product. These are just the impressions that I got after gathering a bit of info on the game. So without further ado, let's get started!

As you all know, back in early May the reveal trailers dropped for BF1 and CoD Infinite Warfare. CoD got absolutely torn apart by most gamers who didn't want a futuristic entry for the fifth year in a row, while Battlefield received lots of praise for doing the opposite of Infinite Warfare and going back to the past, which is what FPS players have been asking for for a while. In the gameplay trailer, there were all sorts of cool things shown, like trench warfare, horse riding, and all sorts of unconventional melee weapons that were unique to the WWI time period. So based on this, I assumed that we would be getting an authentic World War One experience. However, after watching the first live stream at EA Play on the 12th, I realized that the game wouldn't be like that at all. After it was over, the only takeaways I had were that the weapons look different and have a lot more recoil, there are dynamic weather effects which don't actually do anything in the match as far as I'm aware, and that's pretty much it. The game seemed underwhelming to me, and just like a re-skin of Battlefield 4, albeit a much better one than Hardline.

Of course, you've still got the large scale 64 player battles, fully destructible environments, and large levelution events, such as a massive airship crashing when it's shot down. To be fair, I thought that this event was really cool since after the airship is shot down, it could land anywhere on the map, although it seemed rather random and there wasn't any way to control the landing area. When the airship crashed, it would destroy any buildings under it and create some wreckage that players could hide in and use as cover, which did seem like a nice levelution event that did alter the gameplay in some way.

Some of the weather and visual effects looked really nice as well, and I thought the way that raindrops collect and drip off your gun when it's raining was an especially nice touch that definitely added to the immersion. The textures were very crisp and beautiful as well, although I don't think they were much better than those in Battlefield 4 or Hardline. In this area, BF1 gets beaten out by Star Wars Battlefront's photogrammetry techniques to re-create famous Star Wars battles, and surreal lighting and textures. Even though SWBF 2015 was awful in my opinion, the game did at least get the visuals right. Overall, BF1 isn't a bad looking game, and I don't think it will have any trouble keeping up with the other AAA games dropping later this year, but in terms of out-doing it's predecessors it just doesn't cut it.


At the end of the day, I don't think that Battlefield 1 is or will be a true successor to Battlefield 4, and just looks like a reskin. DICE didn't seem to be interested in making a new experience for players, and instead just opted to go the lazy route and just throw a new coat of paint on BF4, which made far more innovations compared to its predecessor, such as massive levelution events, 64 player matches on consoles, and commander mode. So far, this game doesn't seem to have anything super innovative about it, and that's a shame because they could have done so much more with this setting.

As you probably know, there will be a beta sometime this summer or in September that will give me the chance to actually play BF1 for myself. As such, you can definitely expect another "thoughts" post after the beta is over. There's still a lot more of the game that we haven't seen yet, and I'm hopeful that something that's in there is innovative or different from previous Battlefield titles that makes it worth checking out.

Before I go, I also know that a lot of people are super hyped for this game, and I'm not trying to extinguish your excitement at all. I'm just highlighting some important points on the game that Battlefield players and gamers in general should pay attention to. I also don't think that this will be a bad game, because as you know, there are people out there who take things like this out of context sometimes.

So, that's it for this post! I hope you enjoyed, thank you so much for reading, and with that, I'll see you guys later!


Thursday, June 16, 2016

Awesome Online Game: Plazma Burst 2

Hey guys! I know it's been a long time since I last posted, but today I've got something new for you! This time I'll be showing you a really awesome online game that I found a few years back, even before I had a blog. The game is Plazma Burst 2, and it's a side-scrolling shooter game where your only objective is to reach the end of the level, and as with any shooter game, there will be enemies trying to kill you, so naturally it's your job to annihilate them with an arsenal of different weapons available to you.

There are 50 levels in the campaign in total, and they are all intense and really fun to play. There's a mission where you pilot a walker and a buggy, one where you use lots of boosters on the ground to fly through the air and destroy enemies from above, one where there's multiple teleporters and you and the enemies are utilizing them to try to get an edge on the other, and even one with invisible . It's a really fun game, and in terms of gameplay I've probably got about 20-30 hours out of it in total. That's more playtime than I have on a lot of games that I paid for, which is a real testament to the amount of fun available in the game!


As for weapons, there are about 15, ranging from assault rifles to pistols to shotguns to plasma guns to rocket launchers and even dual energy swords! The weapons are all really fun to use, and there are also multiple variants of each. For example, there is a variant of the assault rifle for you, one for the human enemies, and one for the alien enemies, all of which have different rates of fire and damage profiles, in addition to looking different.

There's also a way to slow down time in Plazma Burst 2, which you'll definitely need because of the very rapid pace of gameplay. It's also really fun to blow your enemies apart with shotguns and rocket launchers in slow motion, which is something that you'll really enjoy with this game!

The game even somehow includes multiplayer. I'm not entirely sure how they made it using html code, but they did! I haven't really given it a serious look as I've only played one or two games of it, but from what I did see, it wasn't too bad.

One of the biggest issues with the game is that there's no fullscreen mode! I always like to have as big a viewing area as possible so I can easily and comfortably see what's going on, but it's only possible to play in a tiny window on the website, which is frustrating. That's definitely something that the developer needs to take a look at.

Before I go, I'm sure you've noticed that there's not as many images in this post as usual, and that the one that is here is terrible quality, and that's because I'm having some strange errors whenever I try to add an image in 720p or 1080p. It tells me that "This page contains HTTP resources which may cause mixed content affecting security and user experience if blog is viewed over HTTPS". I have no idea what that means since I'm not browser savvy, but I'll definitely be looking into the problem in the future and trying to solve it to the best of my abilities.

Anyway, I hope that you enjoyed this post, and if you're interested then you can play PB2 right now!

http://www.plazmaburst2.com/?s=2

And with that, I'll see you guys later!