So, every DLC pack comes with 4 multiplayer maps, an exo zombies map and a new weapon. The maps are Site 244, Chop Shop, Perplex, and Climate. I don't know what the exo zombies map is called yet, but I DO know that it comes with a beast new microwave gun called the magnetron! Then there's the Ohm directed energy LMG-shotgun, which is super cool and one of the best weapons in the game at the moment. But there's more: a new exo ability called grapple has been added and put exclusively into a playlist with the Ascendance maps! I'll give a rundown of the four multiplayer maps, the new gun and the new zombies map in this review. Enjoy!
Site 244
Set in an alien crash site near Mount Rushmore, this map has a nice balance between frantic close-quarters skirmishes inside the ship and long-range battles outside. Because of the large distance between each side of the map and the plentiful tall rock pillars scattered throughout, your exo grapple will be extremely handy, especially in objective-based modes such as domination. This is probably my second favorite map in Ascendance.
Map Dynamics: Alien Serum that makes you much more resistant to damage can drop in Orbital Care Packages
Map Dynamics: Alien Serum that makes you much more resistant to damage can drop in Orbital Care Packages
Recommended Weapons: LMG's or AR's
Chop Shop
Situated in an industrial complex, this map offers tight CQC battles throughout the center, but your exo grapple can be useful to rapidly cross the large open areas on the sides of the map. Be sure to use the side passages to your advantage when trying to reach objectives!
Map Dynamics: Repulsion Turrets can drop in Orbital Care Packages
Map Dynamics: Repulsion Turrets can drop in Orbital Care Packages
Climate
Climate takes place in a massive biodome with lots of longer-ranged battles around the circumference of the map and a large building/platform in the center that serves to create some frantic CQC battles. What weapon you use on this map will be largely dependent on where you're planning to fight, but I recommend an AR for good all-around stopping power.
Perplex
This map is by far my favorite one out of all 4 included in Ascendance. The modular building allows for grappling galore and interesting multi-level gunfights that would never have been possible with the other three maps. The top of the building constantly invokes crazy battles, especially in objective based modes like domination, where everyone is desperately trying to capture B in the heart of the action. If you want though, you can just pick people off around the sides of the map and avoid the main battle completely.
Map Dynamics: Drones fly in and interchange modules of the building which changes the flow of combat
Recommended Weapon: SMG with quickdraw and advanced rifling
But what about the zombies map? I've sunk about 1-2 hours into the new exo zombies location and I gotta say, it's miles better than the first one. It's set near some sort of a burger joint, and outside there's a lot of room to move around, which is a welcome change from the tight Atlas facility of the previous DLC, Havoc. What I love most about this map is that it is a good size and has a few varied locations without being too massive for players to locate the 3D printer somewhere on the map. There's also a boss that throws these electric grenades to disable your exo, and uses a giant car door to block your incoming fire from the front. I found that he was definitely a challenge, even with four competent players that I was matched up with online.
As an added goodie, like I mentioned earlier the 3D printer has a chance of giving you this totally dope microwave gun called the Magnetron that can cook hordes of the undead super easily!
I gave the previous zombies experience a 5 out of 10, but the new Ascendance zombies map scores a respectable 8 out of 10.
Finally, let's talk about the DLC weapon, the beastly Ohm directed energy LMG-Shotgun. My take on this new weapon in multiplayer is that it's really OP and probably needs to be nerfed significantly. In LMG mode it's like a more powerful version of the Pytaek with better iron sights, and in Shotgun mode think of a way more powerful S12 that has 40 shells in the clip! Now do you agree with me? And did I mention that you can put rapid fire on it? It's by far the most used weapon in multiplayer at the moment. There are 2 elite variants of the Ohm just like any other weapon; there's the Restless and the Unending. The Restless has -1 damage and -2 clip size in exchange for +3 accuracy, and the Unending has -1 range, -1 accuracy and -1 fire rate in exchange for +3 clip size. Neither of the elite variants really blow me away, but that's not to say that I wouldn't be satisfied with getting one in a supply drop someday.
But what about the zombies map? I've sunk about 1-2 hours into the new exo zombies location and I gotta say, it's miles better than the first one. It's set near some sort of a burger joint, and outside there's a lot of room to move around, which is a welcome change from the tight Atlas facility of the previous DLC, Havoc. What I love most about this map is that it is a good size and has a few varied locations without being too massive for players to locate the 3D printer somewhere on the map. There's also a boss that throws these electric grenades to disable your exo, and uses a giant car door to block your incoming fire from the front. I found that he was definitely a challenge, even with four competent players that I was matched up with online.
As an added goodie, like I mentioned earlier the 3D printer has a chance of giving you this totally dope microwave gun called the Magnetron that can cook hordes of the undead super easily!
I gave the previous zombies experience a 5 out of 10, but the new Ascendance zombies map scores a respectable 8 out of 10.
Finally, let's talk about the DLC weapon, the beastly Ohm directed energy LMG-Shotgun. My take on this new weapon in multiplayer is that it's really OP and probably needs to be nerfed significantly. In LMG mode it's like a more powerful version of the Pytaek with better iron sights, and in Shotgun mode think of a way more powerful S12 that has 40 shells in the clip! Now do you agree with me? And did I mention that you can put rapid fire on it? It's by far the most used weapon in multiplayer at the moment. There are 2 elite variants of the Ohm just like any other weapon; there's the Restless and the Unending. The Restless has -1 damage and -2 clip size in exchange for +3 accuracy, and the Unending has -1 range, -1 accuracy and -1 fire rate in exchange for +3 clip size. Neither of the elite variants really blow me away, but that's not to say that I wouldn't be satisfied with getting one in a supply drop someday.
The Verdict
I give the COD AW Ascendance DLC a 9/10.
Pros: Awesome zombies map, innovative and fun grappling exo ability, excellent multiplayer maps, amazing DLC gun (unlike the AE4)
Cons: A bit overpriced at $15
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