Saturday, April 30, 2016

My Thoughts on Slither.io

Hey guys, I'm back with another post! Today I'll be talking in general about the browser phenomenon Slither.io, which is also an android app on google play. This article will probably be pretty unstructured and random, so be prepared for that. Anyway, let's get started!

So in case you didn't know, Slither.io is a game that you can play in your browser on PC. The game seems to somewhat resemble another browser game, Agar.io, which had the exact same ".io" tag after it and has the same general goal. The objective in Agar.io was to basically get the biggest cell out of all the players in the game, and you had to eat food and absorb other cells to get as big as possible and top the leaderboards. The goal in this game is similar, but there are some key differences that make a huge difference in terms of gameplay.

One of the things that sets slither apart from agar is the fact that when you collide with another player, you die no matter how big you are compared to them. The thing that's great about this is that you have somewhat of a fighting chance from spawn, and you won't just get outright steamrolled right away by big organisms like in Agar.io, although bigger snakes do have an edge. This also makes for some really intense situations where there are multiple snakes all trying to push out in front and force a head-on collision from the others so that they may absorb the essence of the ones that have fallen. It's an intense game without a doubt, especially since it takes so long to get huge and you don't want to die and lose all the effort you've put in before you've reached the #1 spot.

And that sums up the entire game pretty well. It's an incredibly simple game to play, and that's probably why it's become such a smash hit among pretty much everyone recently. It's a game that anyone can pick up and play, and because of the accessibility, it's played by kids, adults, people at school, my friends, major youtubers, and basically everyone else you can think of. It's really fun for me to try to out-do my friends in the game and prove my skills, and it makes for some truly memorable moments when you or they get eliminated in a hilarious manner.

There are some issues though. First of all, once you have typed in the username you want for the game and click play, it literally takes about 10 minutes just to start up. Having to wait so long just to start playing the game is definitely an issue that needs to be fixed. Also, the app has some serious framerate drops when there are lots of snakes on the screen at once, and I found that the controls on the mobile game aren't too great. You're supposed to make your snake move by dragging your finger across the screen, but as a result your screen is obscured and you can't see where you're going or what you're doing. I think that a virtual d-pad would fix this issue, and should be implemented or, at the very least, added as a UI option in the game settings.

Overall, I think that Slither.io is a really fun free game that is worthy of becoming a phenomenon on the internet, and it's a great time killer when you've decided you don't have anything else important to do. I'll definitely keep playing this for a while!

So, those are my thoughts on Slither.io! What do you think about this browser hit?

Thank you for the support, and with that, I'll see you guys later!

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