Tuesday, July 26, 2016

System Shock Remastered: Will It Be Any Good?

What's going on guys, I'm back! Today I'll be sharing with you my first impressions from the System Shock Pre-Alpha, which came out on steam about a month ago and is free for everyone to try out. So without further ado, let's get started!

So in case you didn't know, System Shock is a futuristic RPG game with horror elements that is set in the future. According to Wikipedia, the game starts with you awakening in some sort of space station, and as a nameless hacker you must try to stop a malevolent AI. Naturally, I didn't know any of this since I didn't play the original and wasn't around to play it when it came out in 1994.

As for the gameplay, from what I could gather the game has you exploring the space station while solving different kinds of puzzles and defeating enemies, very similar to a lot of other adventure-horror type games. It felt very similar to a cross between Half-Life and SOMA, which is awesome since I loved both of those games and would definitely like to see more games coming out that are like them! The game seems to borrow aspects from both, with the creative puzzle-solving of Half-Life and the cinematic nature and story-driven gameplay from SOMA. There's one thing that definitely needs to be addressed for System Shock'
s full release however...

...It's the combat. From what I played, the combat was incredibly dull and empty and lacked any sort of real tension or strategy. When you get a lead pipe a couple minutes into the game and then see a robot that starts attacking you, the fight basically consists of moving in, hitting it, then moving back. Repeat that about 5 times and then you kill it. The monsters and robots that I saw in this pre-alpha also weren't very scary and all looked the same, which isn't a good thing when you're trying to make an atmospheric game with lots of tension and suspense.

The graphics do look very nice, especially considering the fact that System Shock is created in Unity, as it displays when you first start up the Pre-Alpha. The lighting, shadows and textures look good, but I feel like the look of some of the monsters could use a bit of work, as they don't look scary enough right now in my opinion. Visuals are not up to par with recent or upcoming AAA titles such as Battlefield 1 or Call of Duty Infinite Warfare, but they do look great. I'd probably rank them at about the same quality as Call of Duty 4 Remastered, which is set to drop in the IW Legacy Edition in November.

Anyway, to wrap it all up I really like this game so far, and hope that they give the combat and monsters a bit of a facelift for the final release, or maybe even an alpha or beta version of the game. You can't go wrong with a Half-Life and SOMA combo, and the atmosphere is excellent as well!

Here's some gameplay in case you're interested:

https://www.youtube.com/watch?v=okPLF9Ad9ns

The project is being funded on kickstarter and has exceeded by $300,000 US its goal of $900,000, which really shows that there are a lot of gamers that are looking forward to this game as well! I'll post a link to the kickstarter page right here: https://www.kickstarter.com/projects/1598858095/system-shock

Anyway, I hope you guys enjoyed this quick little post! Are you excited for System Shock Remastered?!?

Thank you so much for reading, and with that, I'll see you guys later!




































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