Wednesday, November 12, 2014

Call of Duty Ghosts: Shadowhawk's Marksman Class Setup

Sorry about the bad pic quality. I also hadn't unlocked
ballistic vests yet.
Hey guys, I know that COD Advanced Warfare just came out, but I also know that a lot of you still play Ghosts, so here's an awesome loadout for you! This loadout was built to be an alternative to assault rifles, while also conserving a lot of ammo. Here's the class:

Primary: MK14 EBR with Thermal Scope and Armor Piercing Rounds
Secondary: Any Pistol (I would recommend the M9A1 or MP443 Grach)

Lethal: Frag Grenade
Tactical: Concussion

Perks: Takedown, Resilience, Sleight of Hand, Ready Up, On The Go, Fully Loaded

Strike Package: Support

Scorestreaks: SAT-COM, Ballistic Vests, Air Superiority

With a thermal scope, sighting targets is easy.
First of all, I chose the MK14 marksman rifle for my primary because it can fire slowly to maintain accuracy, or fire rapidly at enemies close up. It also has the highest damage in its class. The Thermal Scope is useful because it can spot enemies from far away and highlight them in white. To see how effective this really is, check out the pic on the right! The thermal scope can also flip down to reveal a holographic sight, which is incredibly useful in tighter engagements. Armor piercing rounds are useful for increasing the damage of each bullet, increasing range, and increasing accuracy. They also negate the effects of ballistic vests, and make you do much more damage against scorestreaks.

For the secondary, it really doesn't matter what weapon you pick, as long as it's a pistol. I recommend a well balanced one, like the M9A1 or MP443 Grach.

The lethal and tactical don't really matter, so I just chose something basic, like the frag grenade and concussion.

For the perks, Takedown is invaluable. Since this class is well suited to picking off enemies one by one, you won't have to worry about enemies swarming you after you get a kill.

 Resilience is a perk that is useful for surviving when you jump off a ledge to evade enemies.

Sleight of hand is very helpful when combined with On the Go. It doubles your reloading speed, which is helpful when you see an enemy but don't have the ammo to engage. On the Go also helps immensely, because it lets you reload while sprinting. While this might sound minor, it is actually incredibly beneficial, since you can both evade enemies AND get your weapon ready for the next battle.

Ready Up makes you aim your weapon faster after sprinting. It is helpful for giving you a bonus at close range against SMG and AR players.

Fully Loaded lets you start with your full ammo capacity. It just ensures that you don't run out of ammo too quickly if you want to get on a significant killstreak. I prefer this perk over scavenger because this way, you don't have to risk going out into the open to replenish ammo from a recently killed enemy.

I chose the Support strike package for this class setup, because I wanted it to be a "team player" loadout that helps everybody on your team, not just you. With Ballistic Vests and Air Superiority, this class is built to bolster your teammates. The support class is also good because then you don't lose your points towards your streak when you die, so you can have a shot at Air Superiority and Ballistic Vests. You will also be deploying a lot of SAT-COM's in the game, which will also really help out your team.

I hope you guys enjoyed my second Call of Duty Class Setup blog, and if you really enjoyed it please like, reshare, and tell your friends to keep the awesomeness coming!






Sunday, November 9, 2014

Be sure to check out my new blog!

Hey guys, I just started a blog with +Ryan Goheen and +NickMan TheMan, and was hoping that you guys would take the time to like, comment on, and reshare our posts so we can have somewhat of a fanbase to get our blog off the ground! I will be posting video game stuff on the blog, quite similar to what I have been doing here in the past.

So, if you want more video game news and more awesomeness, click on this!

Thursday, November 6, 2014

Call of Duty Advanced Warfare- Shadowhawk's Shotgun Class Setup

What's up people, it's Josh (Shadowhawk) here with something new for you! With all this talk of COD: Advanced Warfare, you've probably been wondering, "well, what class does Josh use?" Your question will be answered! This is my favorite shotgun class and it will be yours too after you finish reading this! In addition to telling you what I use, I'll also explain why afterwards. Here's the setup:

Picture creds: TIO1Jake | Daily COD Content !
Primary Weapon: (Gold) Tac-19 with Laser sight
Secondary Weapon: None/Combat Knife

Perk 1: Lightweight, Overcharged
Perk 2: Gung Ho, Peripherals
Perk 3: Blast Suppressor, Hard Wired

Exo Ability: Overclock
Lethal: None

Wildcards: Perk 1 Greed, Perk 2 Greed, Perk 3 Greed

Scorestreaks: UAV

Alright, let's start off with the primary and its attachment. The Tac-19 is a very fast firing and extremely powerful weapon at close range, and with the boost moves added into COD, shotguns can really cause some serious damage. The laser sight isn't really all that necessary, but it does slightly increase the hipfire effectiveness. In its place, you can add advanced rifling, which will increase the range by about 50%, which is a HUGE bonus to the weapon's overall effectiveness. The only reason I didn't put advanced rifling instead is because I haven't unlocked it yet.You still have to be right up close to use it, but it's a heck of a lot more effective than trying to knife them. I didn't really need a secondary in this setup. (Note that the Tac-19 doesn't have to be gold, although it looks really beast that way).

Next, we have the perks. In the perk 1 slot, we have lightweight and overcharged. Lightweight is a very simple perk. It just increases your movement speed by a noticeable amount, which is really important when you're sprinting around the map and blasting people's faces off. Overcharged is also a very useful perk for this class. It allows your exo ability to last a lot longer when you activate it. We'll talk about the exo ability in a little bit.

For perk(s) 2, we have gung-ho and peripherals. It's impossible to explain exactly how vital Gung-ho is to this class. It allows you to fire while sprinting and sliding, which allows you to stay on the move and makes you very hard to gun down in tandem with the exo boost abilities. Peripherals is a perk that extends your radar coverage, increasing your ability to know where the enemies are located and hunt them down. It also lets you kill enemies without revealing their death locations, which is vital if you don't particularly like getting swarmed. After all, the purpose of this shotgun class is to move quickly and pick off one enemy at a time and flush out campers.

Perk 3 also contains some really useful tools. With blast suppressor, you are invisible on the minimap while performing exo moves, such as slide, double jump, slam, and your exo ability. Since you will be doing a crap ton of all these things, take a moment to realize just how vital this sucky-sounding perk is. You will become much harder to effectively track down and kill with blast suppressor. Hard wired is a perk that makes you immune to system hacks, EMP's, and various other gizmos. This is really useful for keeping you at your maximum performance all the time so you can keep scoring kills even when your allies are crippled. It was so funny when I was playing with my brother, somebody on the enemy team activated a system hack and he was like "uuuggghhhh seriously! Stop with the freaking system hacks!" and I just said hysterically, "just get hard wired already and quit your blabbering!". 

Now, we reach the exo ability, Overclock. I picked Overclock because it lets you move about 20% faster while it is active. Because this class is a run and gun style setup, it's really obvious why I chose this ability for my loadout.

Forget the lethals, they have no place here.

With 2 perks in each slot, it stands to reason that the wildcards in my loadout are perk 1, 2, and 3 greed.

The only scorestreak I chose is the UAV, since when you are at close range all the time, you will probably die before you get a higher end scorestreak. Besides, by not choosing another scorestreak, I can get all of those awesome perks!

I hope you guys enjoyed my very first "Shadowhawk's class setups" blog, and if you enjoyed, please +1, Comment, and reshare! If you do all of these things, I'll continue posting stuff like this!

See you on the battlefield of tomorrow!





Tuesday, November 4, 2014

Call of Duty Advanced Warfare: What I Think

Hey call of duty fans, it's Josh here again with another game review! This time, I'll be talking about Call of Duty: Advanced Warfare, which just came out yesterday if you pre-ordered it, otherwise it came out today. The game is said to be a "spectacular re-envisioning of the franchise" and a "huge step forward". Does it really live up to these claims? Read on to find out!

What I think...

Of the Multiplayer

The multiplayer is the only thing I've played so far. It is pretty good with the map design and weapons, although sniper rifles are still pretty underpowered (even more so than in ghosts). The maps usually favor SMG's and assault rifles in their numerous tight corners and corridors. When you start playing, the first thing you'll notice is that the game is quite similar to black ops 2 in a lot of ways. First, the scorestreaks have returned, so you can get points from various actions towards your next streak by doing other stuff besides geting kills. The UAV has also returned! Forget that stupid SAT COM, we love the UAV! Other guns that are returning from previous call of duties are the AK12 (yay!) Ameli, MK14, and exploding crossbow from BO2. 

Other stuff returning from Black Ops 2


Instead of a pick 10 like in black ops 2, it is now a pick 13 system, since the scorestreaks that you choose count as a selection. All of your favorite wildcards such as perk 1, 2, and 3 greed, primary and secondary gunfighter, and tactician and danger close are back! The SMG running and gunning in advanced warfare is obviously taken from BO2 as well. The game is also set in the future (duh) just like black ops 2. 

The scorestreaks in this game include becoming a walking tank (right), firing a giant death laser from the sky at your enemies (XS1 Vulcan), and getting to fire a massively powerful cannon from a gunship that shoots in a large spread (The Paladin). While all of this sounds awesome on paper, it actually isn't really. Killstreaks are so rare in advanced warfare that you probably will never get to use the paladin or any of those more powerful streaks.

If you are a total freaking hacker, though, there are 2 hidden killstreaks in multiplayer. The Tactical Nuke that is returning from Modern Warfare, and the DNA bomb (sorta like a chem strike in ghosts, I think), although I've never seen either used in the game before. The Nuke requires a 25 killstreak to obtain, which can also be completed using other killstreaks, while the DNA bomb requires a 30 GUNSTREAK to get. Yeah, you heard me right. I mean, seriously. How is that even possible?

(Video Creds: Ali-A. By the way, go check out his channel, its beast!)

You still die as fast in this game as you do in ghosts, although since there is greatly increased movement and exosuit abilities mixed in, you have a much better chance of survival here. The exo abilities vary from projecting a shield from your arm, to cloaking on the fly. You don't throw any grenades, either. You shoot them out of launchers that are built in to your arms. How cool is that? Those stupid IED's, Claymores, and C4's have been completely eliminated from the game, because Sledgehammer Games know how annoying it is to blunder into them when you're in the zone. Quickscoping and Quickbricking (when somebody throws a C4 and detonates it on you in the middle of combat) have been completely eliminated from the game as well, although I do wish that sniper rifles were a bit more practical in light of all of the superior movement in Advanced Warfare.


And what about the unlock system? The unlocking is quite similar to MW2 and MW3, where you have to get kills with a weapon to unlock its attachments. To use a certain weapon, you must first get to a certain rank and unlock it. 

Well, guys, I hope you enjoyed my (super long) review of Advanced Warfare! Check back later, because I'll be adding sections talking about the Campaign and Exo Survival!

Be sure to like it up, follow, and tell your friends if you enjoyed this post, and I'll continue to post stuff like this! Also check +Ryan Goheen's blog for his review too! Here's his link:

Sunday, November 2, 2014

Call of Duty: Advanced Warfare Day Zero is Tomorrow!

Hey guys! As you probably know, Call of Duty Advanced Warfare Day Zero is tomorrow, and everybody who has pre-ordered the game will get it a day early! To get people even more hyped, Activision has released the trailers for the game on the xbox 360 dashboard, and you can watch them for 2 free suits of armor from the game for your avatar! Note that you can only get these if you are in the US.

As for the gameplay, I've selected a few videos that I really liked! Here they are:

Guys you HAVE to check out this channel Ali-A it is so beast. This guy has so many AW gameplay videos it's insane. Check it out!

Here's the official multiplayer reveal trailer:

That's all for now! Check back later for all of my news on COD: Advanced Warfare!

Also be sure to check out my friend +Ryan Goheen 's blog!










Monday, October 20, 2014

Borderlands the Pre Sequel: What I know so far

Hey guys! I heard that the new Borderlands game just came out, and have been able to learn a thing or two from the internet about what it's like. Here I'll just tell you everything I know so far about the game!

The gameplay seems to be about the same as borderlands 2. The upgrade tree, the combat, the look and feel of the HUD, everything. If there is one thing I admire about this, however, it is that the devs live by the saying "don't fix what isn't broken". It's true that borderlands 2's gameplay is really awesome with the looting and quest systems, so there really wasn't anything that needed to be changed.

Claptrap returns as a playable character.
The game is set on Pandora's moon, Elpis. On the moon, there are tons of colorful and deadly aliens that want to eat (or melt) your face off. To counter this, the game has new laser and cryo weaponry that will incinerate or freeze enemies in place!

Fighting a giant metal monster of death, with hyperion's massive space
station in the distance.
The main differences besides the enemies are that on Elpis, there is much less gravity, so you can jump much higher and perform a butt slam on your enemies down below. No, seriously! One of the things that makes more of an impact on the game is that since you're on a moon that has no breathable air, you have to carry an O2 tank everywhere with you. It is constantly draining while you are on the surface, but killed enemies drop O2 as often as ammo or cash.

Despite all this, one of the wackiest things about this game is that one of the playable characters is Claptrap. Yes, Claptrap. LOL. His only special ability is causing random things in the environment to change and causing general chaos. I thought that this was so hilarious, and you can check out what I mean here.

Finally, the story. The game shows Handsome Jack's rise to power, and you know how you fight wilhelm in borderlands 2? Well, he's a playable character in borderlands the pre sequel. Awesome right? I'm not really sure of the little details, only the big picture.

This was my first crack at a "what I know so far" post, so if you want then leave a comment below on how I did! (don't be shy people, it only takes 30 seconds)

Ciao!

Monday, October 6, 2014

Reader Discussion: Which game should I review next?

Hey guys! Today I have a question for you; I'm not quite sure what I should do next on my blog, so I was wondering if you guys could tell me which game you would like to see reviewed next!

Here are your choices:


  • Command and Conquer 3: Tiberium Wars
  • Call of Duty: Black Ops
  • Call of Duty: Black Ops 2
  • Halo: Reach
  • Halo 4
  • Halo 3
  • Halo Wars
  • Halo Combat Evolved Anniversary
  • Fallout 3 
  • Fallout: New Vegas
  • Destiny
  • Minecraft (although pretty much everybody already has it)
  • Portal 2
  • XCOM: Enemy Within
  • Plague Inc. Evolved
  • Crysis 
  • Crysis 3
  • Bioshock 
  • Bioshock 2
  • Bioshock Infinite+Season Pass
  • Simcity 4
  • Ratchet and Clank: A Crack In Time
  • Battlefield 3
These are all of the games that I own on PC, Xbox 360, and PS3. If you were thinking about getting any of these, let me know and I'll review it!